Wednesday, March 20, 2019

Aufgearbeiteten Holz Verlobungsring-Kasten. Diese schlanke | Etsy



Aufgearbeiteten Holz Verlobungsring-Kasten. Diese schlanke | Etsy

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Tuesday, March 19, 2019

Wooden sewing box or jewellery box. Thread box. Sewing basket. Craft organizer. Cantilever sewing box. Accordion sewing box. Needles box. ¨¨¨¨¨¨¨¨¨¨¨¨¨°º©©º°¨¨¨¨¨¨¨¨¨¨¨¨°º©©º°¨¨¨¨¨¨¨¨¨¨¨¨°º©©º°¨¨¨¨¨¨¨¨¨¨¨¨ Beautiful hand decorated gift item - wooden sewin

leather and wood wooden case pencil etui glasses piórnik skóra skórzany drewniany cowhide grain leather and wood pen box holder office

Bathroom Towel Rack #Decoratingbathrooms

Tool Sale

I’m lightening my load a bit, and have some specialized woodworking equipment for sale. I’ll list it here for a week, and then will list it elsewhere if some items are not sold.

Makita 1805C 155mm portable planer with quick change knives and electronic motor:

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In the original factory storage box. This machine runs on standard 115v, single phase.

A box of 10 packages of knives also included:

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Planer is still on its original set of knives and the base is without any serious scarring:

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Factory owners manual also included:

$500.00 buys it, shipping on top. Local pickup preferred.

Another factory storage box, with a grooving machine inside:

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This model is the ‘finishing’ groover, and comes with both types of edge guides:

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This machine runs on standard 115v, single phase.

Original throat inserts are unscarred:

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One cutter in the machine, with these also included:

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Will sell for $550.00, shipping on top, local pickup preferred.

Next, a Makita 380mm circular saw in a fitted baltic birch box I made:

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This model is not available in N. America, and comes with the much nicer all cast baseplate:

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A 100tooth blade comes on the saw. This machine runs on standard 115v, single phase.

Another view – the cord has been swapped for a UL-listed Makita one compliant with our receptacles:

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Sunday, March 10, 2019

On the Eave of Construction (III)

I’ve been making good progress on the drawing, and have reached a point where I am satisfied with where things are at. That doesn’t mean the drawing is perfect, but I feel I’ve absorbed some good lessons and further work on the drawing is more along the lines of making every last piece of timber aligned and to correct length, perhaps fleshing in the joinery details, etc., none of which would be categorized under ‘new things to learn’ or ‘necessary to complete’, so I’m not feeling compelled to follow through with those aspects at this time.

A look up at the hip corner:

Aa

The minoko, which is a drooping verge between the main roof plane and the fascia assembly at the gable end, characteristic of Japanese traditional architecture, was a bit tricky to deal with but I like the shape at this point and the underlying geometry seems correct:

B

At this stage, there is no box ridge drawn, so the termination of the minoko at the top is not quite as it should be, but I am not feeling compelled to finish that off right now.

There’s more to explore with the minoko aspect for sure, and it’s one of those areas of layout which is very poorly covered in the extant texts, most of which I own, so I am left to devise solutions as best I can given my knowledge of the software at this point. In any case, the drooping verge was something there was really no chance to draw cleanly in Sketchup, so it was exciting for me to be at long last able to render the shape, which is a complex one, without too much fussing about.

Front elevation:

C

The rear elevation hints at the number of sticks involved – and not all are indicated in this view anyway:

D

This is a small building, all of 17′ (5.1m) or so between posts.

In recent days I have been exploring a class of tools using in rhino to panel surfaces, as this is an area with rich architectural and furniture design potentials. As part of that study, I thought it would be fun to draw the minoko in this project as composed of a network of flowing hexagonal rings:

E

Another view – remember, this is just something I did for fun and to test-apply a tool I had just started to use, nothing more:

Ee

Speaking of that paneling tool, here are a few other pieces I put together while playing around with it:

F

These shapes do not take very long to draw, despite their apparent complexity.

G

There’s so much more to learn yet, and I’m finding the process invigorating yet daunting.

I’ve also been looking at the plug-in which comes included with Rhino % for Mac, namely Grasshopper. This application allows for parametric modeling, which is a type of modeling where a part which has been created, and duplicated in various places in an assembly can be reconfigured, such that reconfiguring one item will cause all the rest to change identically at the same time. It’s a totally different type of application though, and looks a lot more like a flow chart with interchangeable directions and tools, so I kinda stare at it for the moment and go “oh my god, how the hell does that work?”.

I got some time in at the shop yesterday, so look for another post in the near future in the futon storage cabinet build entitled ‘Dark Chocolate and Sponge Cake’. Until then my friends, take care.



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Wednesday, March 6, 2019

On the Eave of Construction (II)

With weather remaining endlessly cold, my shop remains under that 40˚F threshold, a mark which I have decided is my cut off for working in there. I’ve been continuing on therefore, with my work at home to draw a certain type of Japanese residential roof, with an aim to cementing my knowledge of how to learn RhinoCad and work out some long-standing carpentry drawing issues which I couldn’t resolve with the previous drawing software.

I’ve put a lot of hours in, and things have been going well generally with the drawing work, at least as far as the CAD aspect is concerned. Essentially, I find that one has to flail away for a certain amount of time, have certain things not work out for some reason or another, and then try a ‘plan b’ and do it all again, and probably again, until eventually you can produce what you want. By one’s own mistakes in modeling, one learns better ways to model.

The reason for this is that with many given tasks in Rhino, there is more than one way to do it. Certain habit patterns in how I go about modeling parts I bring over from sketchup prove to not work so well sometimes in Rhino. In SketchUp you produce solids a lot of the time and then push, pull and intersect them to obtain the finished part you want. In Rhino, one can do all those same sort of techniques, but they may lead to a part which is a collection of faces that will not weld together to make a solid or some such outcome.

As an example to show the variety of potential approaches to a given objective there is the task of ‘creating a surface’, one of the most basic in modeling:

  • One could opt to draw 4 lines to produce the outline of the surface, then join them together with a separate command, then patch that outline with a surface.
  • Or, one could use the rectangle tool to produce the outline, then patch.
  • Or, one could draw the rectangle with a ‘polyline’ tool and then patch.
  • Or, one could use the ‘surface’ tool and in one move it’s done.
  • One could alternatively have previously created a cube, from which one can extract the desired surface, or copy that surface, or explode the cube and subtract everything you don’t need to obtain the surface you want.
  • One can take a set of lines comprising the surface one wants to model and then use a tool to loft a surface over that outline.
  • One can take the lines comprising the surface and then use a tool called ‘curve network’ to create the surface.
  • One could take a larger surface and then use a ‘wire cut’ tool to slice out the portion of surface in the shape desired.

I could go on as the above list is hardly exhaustive, but I’m sure the above list is enough. it’s the same for a lot of modeling tasks, with various ways to approach a thing presenting themselves. And when you are new at it there is a tendency to stick with a the one tool you got a mental grasp on, and use that exclusively, until you find one time it isn’t working for some reason. And thus you must learn other ways to do the task, and eventually one comes to understand why one chooses one tool over another to get a certain job done efficiently and well. It’s no different than woodworking really, save for the fact that the drawing work is virtual.

As a concrete example, here I’ll show a curved hip rafter. In cases like this one, where the curve is not of continuous radius, the ‘backed’ top of a curved hip has a shape which changes shape as it moves along. Thus the surfaces of the backed cut on each side are twisted planes:

earlier version

This kind of twisted surface is a modeling task which was all but hopeless in SketchUp. In Rhino, there are several ways to do it. In the above I used a tool which produced quite a busy surface, but it was mathematically precise.

Later, working on a similar task on the ‘field’ hip rafter, I was able to obtain the same result with a much less busy surface, which is certainly easier to look at:

looking across

I’m very much at the early learning stage with some of these tools, so a lot of stumbles still lay ahead I’m sure.

The problem of learning which tool to use and why, is one aspect that has been another. A second point of struggle relates to the layout manuals which I use. My favorite ones are by Togashi, and they are certainly comprehensive. I thought they were essentially flawless, however I have recently discovered that he makes mistakes too.

All of my drawings for roofs and such are performed much as if I were doing the task in my shop- sketching first in 2D to produce the required shapes and then using those shapes as templates to make the parts. Here’s one of the developed views I sketched of this roof model:

overview

Towards the bottom right is where one projects lines from the view of the eave timber build-up over to the hip rafter:

overview b

I followed Togashi’s methods, however because I am able to create the parts afterwards as 3D solids and then superimpose those solids back into the 2D drawing portion, I am able to check whether the 2D method is producing parts which are shaped and positioned correctly. And that’s where I found problems with Togashi’s book:

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It’s a problem I actually discovered previously and had forgotten about. As you can see I do scribble notes in pencil on the textbook to keep track of things like this.

His mistake in this case is to project points over rom one view, which are of planes along the centerline of a part, then then reflect them in a secondary view but on the wrong line of reflection. If you look at the above sketch of drawing the ‘kera-kubi’ hip nose treatment, you can see that where he has marked point ‘e’ is where he reflects a line showing the front face miter from the eave’s kaya-oi timber – but the line he is reflecting the projection upon is the line for the face of the hip rafter, not its centerline.

The consequence of the above mistake would be to cut the angled receiving notch on the end of the hip rafter, right at the point of the miter, too far uphill. The kaya-oi would bind in that location, as the error in line position is about 4.5mm. It’s not as if he would be wanting to make that sort of mistake, would he? Not generally an objective in Japanese pursuits, as far as I have noticed.

I’m not expecting readers here to grok exactly what I am talking about – just to state that there is a problem in the text that I was initially in some disbelief about and had to overcome. And it is not just that page, as he repeats the same problem on other drawings, and I have discovered other minor mistakes besides.

And I’m not trying to run the guy down either – I esteem his work greatly and I’m a little shocked to find any mistakes in it as it is that good otherwise. I think my main point  is that having the ability to construct parts in 3D solids off of 2D, and back-check them is a truly wonderful thing. I think that if you are only drawing in 2D all the time, with the myriad of lines to stare at it is only a matter of time before even the most experienced folks get a little mix up here and there.

Anyway, I have made some modest progress after a bunch more struggle. Here’s a view of the eave from underneath with the eave build up complete and rafters in place:

version 2 from below

A view from the top side shows the curved field rafters getting put in, and gives a look of the field hip rafter:

version 1 above

The fact that the field rafters are curved down, or sagged (called ‘tarumi’), means there are some complications in the production of the field hip upper lines, as one must account for both the cure in the field common rafter, and the fact that the rafters travel along an eave edge which also curves up at the end.

I had made the field hip rafter deeper in section in the lower portion so it could sister against the decorative hip rafter below. However, after I had the parts together and could take a look, I could see room for improvement.

So, I started those parts again, and this was the result:



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